I build Unity/C# game MVPs and help existing games reach launch through gameplay development, backend integration, bug fixing, and optimization. Top Rated Plus with 100% Job Success and 12+ years in game development.
My focus is hands-on Unity development for mobile, PC, and web games, with particular experience in casual, educational, and simulation projects. I can turn a game concept into a playable prototype or work within an existing codebase to complete the features needed for your next milestone.
HOW I CAN HELP
• Prototypes and MVPs: 2D and 3D gameplay, core mechanics, progression systems, and game UI implementation, with a clearly defined scope.
• Finish and launch: troubleshoot existing Unity projects, fix bugs, improve performance, integrate backend features such as sign-in and leaderboards, and support deployment.
• Educational and simulation games: translate learning objectives and simulation rules into playable interactions, feedback, and progression.
RECENT DELIVERY EXPERIENCE
• CleverCents: developed the game's MVP and helped coordinate the team throughout production. The client highlighted reliability, organization, and delivery leadership.
• Mobile game backend work: delivered sign-in and leaderboard integration as part of a team engagement, with client feedback recognizing reliable communication and quality outcomes.
• Mobile game bug fixing and deployment support: completed technical fixes and release support, with client feedback highlighting ownership and commitment to the project.
DEVELOPMENT WITH CLEAR OWNERSHIP
Alongside programming, I bring game design, UI/UX, and production experience to help identify dependencies, plan practical milestones, and communicate progress. When a project needs additional artists or developers, I can coordinate support through GameVerse with clearly defined roles and responsibilities.
Share your game concept or current project state, target platforms, and next milestone. I can help define a practical scope and development plan.
Ali A. earns an estimated $5.7k/mo. That's 4.8× the typical freelancer and more than 99.63% of everyone we track.