As a Top Rated Plus freelancer on Upwork with a 4.99 rating, 14 completed projects, and 500+ billed hours, I bring hands-on development experience backed by professional client feedback. I’m also a Certified Unreal Engine Expert (Epic Games) and Certified C++ Developer.
My experience spans AAA gameplay development, building complete game codebases from scratch, and delivering polished, production-ready player experiences. Recent projects include a multiplayer FPS with real-time synchronisation and anti-cheat systems, mobile games optimised for a steady 60 FPS with improved Day-7 player retention, and an enterprise VR training simulation for Oculus Quest 2.
What I’ve Worked On
AAA Gameplay Development | Implemented gameplay abilities and core mechanics for an AAA title, following strict studio coding standards and review processes.
Multiplayer FPS Development | Developed multiplayer gameplay with real-time state synchronisation and anti-cheat considerations.
Mobile FPS Extraction Game | Built the project’s codebase from scratch, implementing advanced character movement, scalable ability systems, enemy AI, boss encounters, airship deployment, interactive loot and airdrop systems, inventory, interactions, and weapon recoil.
Mobile Game Optimisation | Improved performance to maintain a steady 60 FPS while contributing to better Day-7 player retention.
AAA UI Development | Designed and implemented responsive UI screens with clean architecture, polished interactions, and professional development standards.
Enterprise VR Simulation | Developed a VR training experience for Oculus Quest 2, focusing on immersive interaction and usability.
What I Bring to Your Project
Unreal Engine 5 | Gameplay programming, AI, multiplayer systems, UI, and system architecture.
C++ and Blueprints | Clean, scalable, maintainable, and performance-conscious code.
Multiplayer Development | Real-time synchronisation, networked gameplay, and anti-cheat considerations.
Performance Optimisation | Building smooth, responsive experiences for mobile and other target platforms.
AAA Development Standards | Experience with studio code reviews and professional production workflows.
End-to-End Development | Taking ownership of projects from initial architecture and prototyping through implementation, optimisation, and delivery.
Muhammad S. earns an estimated $8.5k/mo. That's 7.5× the typical freelancer and more than 99.83% of everyone we track.
I focus on building high-quality, optimised, and production-ready games that feel great to play and are built to scale. Whether you need advanced gameplay mechanics, multiplayer systems, AI, polished UI, mobile optimisation, or VR development, I can help bring your vision to life in Unreal Engine 5.
Let’s build something players will love!